SIX 2014 is happening on PAX weekend, Monday, September the 1st, at Melrose Market Studios! Melrose is six blocks and a short six minute walk away from PAX. SIX is free to attend and does not require a PAX badge. Doors open to the general public at 10 AM and close at 6 PM. We’ll have a showing of over 23 incredible games for all to play. Check out seattleindies.org/six for the full line-up and for more info!
If you’re going, sign up on Eventbrite, and bring your friends! We’re looking forward to seeing everyone there!
Seattle Unity Users Group present: Substance in Unity and Physically Based Rendering
Allegorithmic’s Substance suite is a powerful tool for creating and editing procedural materials – if that weren’t reason enough, Unity natively supports substance materials, with many free and paid substance assets already existing on the Asset Store.
Come join the Seattle Unity User Group for an evening of tool developers!
Creating and distributing your own games isn’t the only way to turn a profit with the Unity engine. As the number of Unity developers continues to rise, so does the need for a broader variety of tools and plugins in the Asset Store. … continued
TIME: Monday, March 31, 2014 7pm
Location: REACTOR (Washington Interactive Network) 2820 Elliott Avenue , Seattle, WA
Unity 5! Well now we can talk about what Carl will be talking about!