iFEST: Behind The Scenes of Demoing

Written by Anthony Ritchey Edited by Lizz Rizzo, Josh Curry, and Steven Hitchcock Input by William Pheloung, Allyson Woods, and Tim Cullings Photography by Emilio Cerrillo, Daniel Craig Beebe, and others, all credited in-line Photo by Emil...

By Anthony Ritchey

Seattle Indies Global Game Jam 2019 Developer’s Log Novella

Written by Anthony Ritchey Co-Contributor, and Additional Coverage, by Emily Rose Edited, with Substantial Interview Compilations, by Josh Curry Poster Art by Austin Whitaker And contributions and technical advisement from the Seattle Indies c...

By Anthony Ritchey

Seattle Indies Town Hall: February 2019

Written and Photos by Anthony Ritchey Edited by Tim Cullings and Josh Curry “Our focus is transparency and accountability,” was how Seattle Indies board member Thomas O'Connor summarized the Seattle Indies’s Town Hall, hosted at Capitol Hill’s...

By Anthony Ritchey

Seattle Indies Global Game Jam 2019 Highlights

Written by Anthony Ritchey Co-Contributor and Additional Coverage by Emily Rose Edited by Josh Curry Poster Art by Austin Whitaker Photos by Tim, Chris, and Heather credited in-line - - - Photograph by Tim Cullings, showing the mentor/volu...

By Anthony Ritchey

Game Club Recap January 2019 – Gris

For the month of January 2019 Game Club played and discussed the recently released Gris. If you are unfamiliar with this game you can check out the reveal trailer here https://www.youtube.com/watch?v=gvECQlxrhbw Gris is a beautiful hand draw...

By Tim Cullings

Seattle Indies Spotlight: Ty Taylor

Our Seattle Indies Spotlight series returns with an interview with Ty Taylor. Ty was recently featured in Forbes’s “30 Under 30 - Games 2019.” His releases as an indie developer include The Bridge, an award-winning, M. C. Escher-inspired puzzle...

By Anthony Ritchey