Congratulations to our indies at IndieCade!

A few of our friendly neighborhood Seattle Indies were featured in IndieCade Festival 2016 this year. Shout out to everyone who made it out, and especially to Jenn Sandercock for receiving IndieCade's Interaction Award for The Order of the Oven Mi...

By Constance Chen

Crypt of the Necrodancer – Game Club Recap

This month, the Game Club played the unique rhythm based rogue-like Crypt of the Necrodancer.  In the interest of full disclosure, it was difficult for me personally to stay completely objective on this game. Having worked on a similar game called...

By Tim Cullings

Seattle Indies Expo 2016 – Exhibitor applications are open!

Can you believe a year has flown by already? We're incredibly excited to announce that SIX 2016 is open for business! Have a game? We'd love to see it! But before you begin, we have some new info this year on our requirements and process! SIX 201...

By Constance Chen

Game Club Recap – Sunless Sea

January's Game Club took us on a trip into the terrifying depths of the Zee in Sunless Sea.  Sunless Sea is a game of discovery, terror and death (namely yours), where you command a steam ship in the Victorian Gothic setting of Fallen London.  Sun...

By Tim Cullings

Undertale – Game Club Recap

This month we played one of the most talked about and hyped indie games in recent memory — Undertale.  Undertale on its surface is a throwback to the 16-bit heyday of SNES RPGs, with graphics, gameplay, and audio to match, but as the name su...

By Tim Cullings

This War of Mine – Game Club Recap

This month we tackled a game with dark tones and dark themes, This War of Mine by 11 bit Studios, a much different type of game from the Anomaly series that put them on the map.  This War of Mine lets you play out the story of survivors of a non s...

By Tim Cullings