Substances: Using Procedural Materials with Unity3D – Seattle User Group (Sept 2012)

Update: Allegorithmic has offerred us one collection of Substances for ALL attendees! ($~99 in value) If you haven’t RSVP yet, click Yes now and get ready to rock dynamic materials in your games soon! Update 2: And we’ll have food! Thanks to Mike from Jetstream Software, we’ll have pizza for those of you who show up early enough before they are all gone ;) Update 3: Mixed Dimensions is offering us two licenses of Game Draw as giveaways! With all these tools yo...

By Matthew Burns

IGDA Seattle presents: Valve & Greenlight – a new path to Steam

IGDA Seattle is proud to present Tom Bui from Valve to talk about Steam Greenlight, Valve’s crowd-sourced system for choosing new games. Steam Greenlight is a new platform that enlists the community’s help in selecting some of the next games to be released on Steam. It allows developers and publishers to post information and media about their game in an effort to convince the community that the game should be released on Steam. Greenlight is designed to provide an incredible level of added exposure for ...

By Matthew Burns

Seattle Indies Pre-Pax Party

Sponsored by Bootsnake and hosted at the Raygun Lounge, a great time was had by all. Special thanks to the Bootsnake crew for putting on a great event! Didn’t know about the party?  We publish the late breaking stuff on the Seattle Indies facebook group - find it here:  http://www.facebook.com/groups/180762685360195/  

By Matthew Burns

It’s time to hack robots. Join Sphero for a weekend of coding and robotic debauchery in Seattle at City Hall! We’re giving out over $12,000 cash to devs as well as a few other surprises. Space is limited, sign up now.This event is for experienced mobile developers and hackers, but beginners are welcome. No biz/marketing/recruiters allowed. Press OK.  RSVP HERE:  http://spheroseattle.eventbrite.com/

By Matthew Burns

Building a Massively Multiplayer Game with Unity3D – Seattle Unity3D User Group (Aug 2012)

Marvel Super Hero Squad Online is one of the biggest Unity3D based browser MMO games (if not THE biggest), and we are very excited to have our very own Chad Berry, who was one of the key developers on the game to come and talk to us about the journey of creating a multi-player of massive scale with Unity!   Time: Wednesday, August 29, 2012. 7:00 PM Location: The Easy - 511 Boren Ave N. Suite B, Seattle, WA RSVP Here: http://www.meetup.com/Seattle-Unity3D/events/69705262/  

By Matthew Burns

Seattle Indies Expo 2!

SIX-2 had amazing turnout - both presenters and audience came out in force for an amazing variety of indie gaming goodness.  A list of games presented and their websites should follow shortly.     Also, the Seattle Blender User’s Group had a great Blender presentation, thanks Oscar Baechler!

By Matthew Burns